What we cover
- Planning & design
- We start by working out what to build. Requirements become screens and data structures, and we separate what belongs in the first version from what does not.
- Development & release
- We build for web, mobile and games, and handle store review and distribution. Our benchmark is a product actually shipped and running on Google Play.
- Operation & iteration
- Release is not the end. We read how the product is used and decide what the next version should fix.
A good fit for
Teams with a plan but no one to build it, teams whose engineers are tied up elsewhere, teams that need someone who has taken a product all the way to release.
